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Bison Esports Team Coming Soon

Currently, the team is focusing on three main games: Valorant, Rocket League and Marvel Rivals.
Currently, the team is focusing on three main games: Valorant, Rocket League and Marvel Rivals.
Courtesy of Logan Schadick

Freshman Logan Schadick is aiming to launch a brand new club–the BHS esports team. 

The club would provide students the opportunity to compete at a high level in electronic sports. 

Though the team is still in its early stages, interest is growing. Schadick, the club’s sole founder, was inspired by his passion for gaming and teamwork. 

“I wanted to play with my peers, earn money and start this team for the high school because it could be beneficial for others, especially considering the teamwork aspect,” he said. 

Currently, the team is focusing on three main games: Valorant, Rocket League and Marvel Rivals. As the club develops, Schadick hopes to enroll the team in competitive leagues where high schools compete against one another.

The team is in the process of obtaining equipment, and technology teacher Marc Chalice has agreed to advise so they can become an official club.

Student Activities Coordinator Craig Alexander confirmed that the club is in its planning stages. 

“Right now, we’re figuring out the logistics—where the team will be located, how they’ll be set up, and what equipment they’ll need,” he said.

Alexander says the club is moving forward as soon as all the details are in place.

“Once everything is finalized, the esports team will officially become a part of the school,” he said.

Among the students eager to join is Kale Ehasz, another freshman who has already made a name for himself in the competitive gaming world, having won multiple Fortnite tournaments. 

Ehasz is particularly excited about the chance to compete in Valorant and believes the club will help students find a sense of community. 

“Esports is valuable as it is another way that students can find a community of people that have similar interests and feel seen,” he said. 

He also envisions the possibility of LAN (local area network) events against other schools, which could add an exciting in-person element to the competition.

Beyond just playing games, Schadick emphasizes that one of the biggest takeaways from competitive gaming is learning how to coordinate effectively with teammates. 

Ehasz, too, is looking forward to taking on a leadership role, helping to shape the team’s structure and future success. 

The long-term potential of the club is significant. Ohio already has a competitive scholastic esports league called Esports Ohio, which has both middle and high school levels. 

Many colleges such as Ohio University have esports teams and some now offer esports scholarships as competitive gaming continues to grow as a recognized sport. 

“I believe the club will have a positive impact for years to come,” Ehasz said. “In the long run, esports leads to many scholarships and would promote our school’s name.”

 

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